Android resolution and layout problems
During the process of developing I think I spider we discovered various problems regarding Android’s different resolutions. Here you can see which problems we encountered and how we solved them:…
During the process of developing I think I spider we discovered various problems regarding Android’s different resolutions. Here you can see which problems we encountered and how we solved them:…
Niemand ist perfekt, das ist allgemein bekannt. Manchmal muss man auch zu weniger makellosen Eigenschaften stehen und versuchen das Beste daraus zu machen. So versuchen die Mitarbeiter von Synyx in…
In the previous part of this series we took a look on how to develop mobile applications with plain HTML, CSS & JavaScript (furthermore refered to as the web stack). A…
If you add a store to your app and use In App Purchases to collect your payments, there are a couple of limitations your have to live with. One of…
Am 21. und 22.08. fand für mich die 2. Free and Open Source Software Conference FrOSCon in St. Augustin bei Bonn statt. Der Hauptgrund für meinen Besuch im letzten Jahr…
Wie passt das alles zusammen? Ganz einfach … “Holla the woodfairy – holla die Waldfee”. Was haben wir gelacht über diese und noch viele weitere “Übersetzungen” auf der Website “I…
We improved our “I think I spider” App quite a bit since Beta 1. Among other stuff we added some nice sound effects. If you want to check it out,…
Once in a while a demand for fast development of a mobile application for several platforms at once comes up. Your team of developers might be small or knowledge about…
Our little pet project “I think I spider” is almost ready to be thrown out into the wild! That means we are running a closed beta for iOS devices for…